翻訳と辞書
Words near each other
・ Project Inform
・ Project Initiation Documentation
・ Project Insight
・ Project Interchange
・ Project Interfaith
・ Project Isinglass
・ Project Itoh
・ Project Jason
・ Project Jedi
・ Project Jefferson
・ Project Jenny, Project Jan
・ Project Jersey
・ Project Jonah
・ Project Joshua Blue
・ Project Juno
Project Justice
・ Project Kahu
・ Project Kaisei
・ Project Kalina
・ Project Kalki
・ Project Kenai
・ Project KickStart
・ Project Kill
・ Project Kimber
・ Project Koussar
・ Project Kusu
・ Project Kuwait
・ Project Labor Agreement
・ Project Laundry List
・ Project Laurens Janszoon Coster


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Project Justice : ウィキペディア英語版
Project Justice

is a 3D competitive fighting video game produced by Capcom. It is the sequel to ''Rival Schools: United By Fate'' and was first released as an arcade game in 2000 and ported to the Dreamcast during the following year.
== Gameplay ==
''Project Justices fighting system is lifted from the original ''Rival Schools'', with some notable changes. The game continues to be a team fighter, but has teams of three characters instead of two. This allows another Team-Up attack to be used in a fight, but also adds a new type of attack, the Party-Up, initiated by pressing any three attack buttons. The Party-Up is a three-person attack that varies based on what school the character initiating the attack is from.
The additional partner also allows players to cancel an opponent's Team-Up Special by inputting a Team-Up command of their own. This initiates a short fighting sequence between one character from each team. If the person initiating the sequence gets the first successful hit in during the sequence before time runs out, the Team-Up they are caught in will be canceled, and the game switches back to the main fight; if the opposing player gets the first hit or time runs out, the Team-Up continues as usual.
Additionally, the 'vigor' meter in Project Justice is limited to 5 levels (down from 9 in Rival Schools), with Party-Ups requiring all 5 levels, Team-Ups continuing to cost two levels, and any attempts (successful or not) to cancel a Team-Up costing one level.
Also carrying over from the first game, the Dreamcast port of Project Justice in Japan includes a character creation mode that allows a player to create their own fighters who can be used in all modes except for single-player. However, the character creation in Project Justice is packaged as a board game, taking place during an inter-school festival, rather than a date sim game like in ''Rival Schools''. As with School Life Mode in the original Rival Schools, though, this boardgame is not included in non-Japanese ports of ''Project Justice'' due to the amount of time it would take to translate the mode. Instead, several unlockable sub-characters were included in these ports, built from the character creation parts in the Japanese version.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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